A rift in space-time has split Android Neveu into two parallel words. Fortunately for her, she is connected with her alternates in quantum entanglement. Use her powers to sync and desync herself utilizing each alternates' special abilities and help each other traverse unique parallel entangled worlds.


Move - WASD 

Jump - Spacebar 

MultiDirectional Dash - Shift (when bottom screen is active) 

Keyboard 1 - Activate / Deactivate Top Screen 

Keyboard 2 - Activate / Deactivate Bottom Screen 

Next Level - Pink Button with Two Arrows  (when goals are reached)

Left Click on Buttons

This game was made for the GMTK 2021 Game Jam by:

Programming - Kevin Jeong - itch.io

Programming - Philip (Silevran) - itch.io

Programming - ShockingShots - Twitter

UI - Sara Bustamante - Behance

Art - Jonathan Michiemo - Twitter

Art -  Henry - Instagram

Music - Chansu Music - Soundcloud

SFX - Charles Kieswetter - Twitter

PlatformsWindows, HTML5
Release date Jun 13, 2021
Rated 4.0 out of 5 stars
(1 total ratings)
Authorsbeanc16, Sara Bustamante, Silevran, kjeong0, CaptainCommander, Charles William Keys
GenrePlatformer, Puzzle
Made withUnity
Tags2D, Game Maker's Toolkit Jam, joined-together, Short, Singleplayer, Unity
Average sessionA few minutes
InputsKeyboard, Mouse

Install instructions

When the game is downloaded:

  1. Unzip the folder.
  2. Open the "SyncDesync.exe" file and the game will begin. 


SyncDesync.zip 40 MB


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Great Concept. Once I realised  what to do, it was  a lot of fun. Well done.

Would suggest re-working on the UI.

BTW, Would love for you to try my game too.

It is an Action Platformer with unique controls.




After understanding how to start the game, it got real fun, real fast. It ramps up quickly and squeezes your brain juices. I really like the concept and thin this could really go somewhere with more work and polish. Quite impressive for a 48h jam! Top marks! Looking forward to updates and further development.


Hmm it seems like the browser version wasn't working for me? The UI buttons worked but the WASD controls didn't seem to do anything :(

Hey Icewyrm games, you need to click the "1" or "2" button on your keyboard to activate the in-game screens once you're on a level. Thanks for the heads up :)

(1 edit) (+1)

Oh got it. I was able to play through after that - fun concept!! I think it wasn't all intuitive at first playthrough, but once you get the hang of how to play, it's a fun concept. Really original take on the prompt. Kudos!! - Nankey

Definitely agree that some of the controls aren't the most intuitive in the world. Glad you liked once you got going, though!


Interesting concept about turning characters on and off. I will say it took me a while to figure out how to start the game lol. Maybe try having one character start active. Also, I got hard locked on the first level where the player 2 couldn't jump. Overall, I enjoyed it though :)